Actual version : 2.11

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Here you can find the differences between the versions

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What's new V2.11:

There is no Shareware-Version anymore ! You can get Q-Start now as Freeware !!! The Freeware-Version support up to 8 Mods, the full Version supports 16 Mods. You are allowed to give the Freeware-Version to your friends. No selling / no modifications - please !

There is a new menu-point in the settings-menu : QuakeWorld.
Every entry here will only be executed when you start a QuakeWorld-Client ( like "rate" or "max_fps" ).

I've moved the Selection of the Resolution from the main-menu to the settingsmenu.
 
On the Main-Page you'll find a new Button : "Config" . With a click on this button you'll enter the new
  Multiplayer-Menu where you can adjust a lot of Server- and Client-Settings.
The new version of Q-Start now supports the QuakeWorld-Server ( incl. Maplist-Editor )!

Q-Start can now show the opriginal Mapmnames.



What's new V2.01:

 If there is a "Wave-File" named "Q-Start.wav" in your Quake-Directory and if there is a Soundcard
installed in your System, Q-Start will play this File when you click on the "Quake-Now"-Button
before Quake will be launched... ( just for fun ).


What's new V 2.00: ( 12.11.1998 )
After getting much positv feedback for the startmap-selection in Q2Start, I've now added this feature to Q-Start. You can select the startmap directly from the mainmenu out of all available maps in a pulldown-menu.
Q-Start therefore searches the files "id1\pak0.pak" and "id1\pak1.pak" and the subdirectory "id1\maps" for maps. Afterwards all found maps are listed in a pulldownmenu for your selection. If you choose a special Mod like "Rogue" or "Painkeep" Q-Start will in addition search for maps in the "pak0.pak" which is found in the current gamedirectory and for maps in the subdirectory "\maps\" of the current gamedirectory. The maps found here are separated from the normal maps with "************". If you choose a startmap Q-Start adds the command "+map xxxxx" the the commandline ( xxxxx stands for the choosen map ).



What's new V1.91, V1.92:

Bugfix:
I've fixed the problem with the "locked"  button after deleting the choosen game ... Thanks to MagixX ( www.magixx.de )

The actual commandline is shown before executing Quake.

Version 1.92 has now a link  between gamebutton and the "config" used with the game !!!
 



What's new V1.9:
No bugfixes - only some new functions !

1.
Now it is possible to start good old Dos-Quake with "qlaunch" for Windows-TCP/IP-support.
I've added a Switch named "Qlaunch" on the "Settings"-Page in the lower-right corner. When You start Dos-Quake with Qlaunch Q-start uses the command-line
"qlaunch quakeudp.dll quake.exe ( + all what's in the "Others"-section of Q-Start ).

2.
In the settingsmenu You can add now the filenames of 4 different config-files ( for Your scripts, aliasses and Your special keyboard-layout ). Afterwards You can easily choose them in the mainmenu. So You are now albe to change Your special cfg quick ! The config-files must be placed in your Quake-directory ( where You can find also the program Q-Start ). They will be launched by Q-Start with "+exec ..\mycfg.cfg". You can also place the configs in a special config-directory ( e.g. "Configs" ) but you must add the relativ path before the name of Your config-file ( in this example it must be "configs\mycfg.cfg" ). The maximum length for path and filename is 24 characters.
 
3.
Ok - I've also fixed a little bug with the playername ( sometime the name was scambled with another commandlineoption ).

Have I ever told You, that You can add a port after the serveradress in the multiplayermenu ?
You can write the port directly behind the serveradress ( seperated with a ":" ) ( e.g. 123.456.789.123:27666 ).


What's new V1.81, V1.82 : ( 05.09.1998 )
Correction of the description :
In the description of the "Others"-Setting I wrote "-_windowed_mouse..." and "-m_filter...".
The correct switches are "+_windowed_mouse..." and "+m_filter...".

I've  fixed the error after editing a serveradress in the multiplayer-menu ( the following adress was overwritten ) !

In addition I've made some changes :
1. I removed the "Save"-Button - Q-Start now saves automatically on every time you leave a menü. So you'll never see that "warning-screen" again...
2. I also removed the button "Voodoo 2". Now the menu you get after pressing the "Voodoo"-button depends on the activated Voodoo-Type.
 



What's new V 1.80: ( 03.08.1998 )
When a Clan-Name is set in the multi-player-menu there will be a problem with "Normal Quake" in older version.
Q-Start 1.71 has send the command "+team xxx" to all versions of Quake, but only QuakeWorld supports the teamname .
Gl-Quake and Winquake are ignoring this but normal Quake ignores all following commands too. It is not possible to start a server with more than 4 player and it is not possible to start a mod when the "clanname" is set.

I've solved this by sending the command only when "QuakeWorld" is started...


What's new V1.71: ( 08.07.1998 )
Not much - only some optical changes.



What's new 1.70: ( 25.06.1998 )
- Q-Start now supports also the resolutions 512*384 and 1024*768 ( only for 2 Monster(tm)-2-Cards )
- I've changed the way for switching the resolutions. It's now a pulldown-menu.

One hint:
If there is no Voodoo-card choosen on the "Settings-page" or if "Gl-Quake" is not selected, the pulldown-menu is disabled ( In this case you can switch the resolutions in the option-menu of the game). If you select "Voodoo 1" only the resolutions 512*384 and 640*480 are available. "Voodoo 2" supports all resolutions !
 



What's new 1.61: ( 22.06.1998 )
I'm so sorry !
The bug in V1.5 was a little bit too fast for me. But now I fixed it ( I hope ).



What's new 1.6: ( 13.06.1998 )
First I've fixed the bug of the Voodoo-Settings.
Next I added a ( visible ) Button for the "Multiplayer"-menu, where you can now edit the max. number of players if you start a server. In V 1.5 it was fixed to 16.
 


Little Error in all Versions : ( 11.06.1998)
Sorry, I've made a little mistake !
Each row in the Voodoo-Setting must be finished with a CR. Otherwise the game will not run, because Q-Start interprets the whole command-string as a "SET"-order !
 


What's new 1.5: ( 07.06.1998 )
Some people asked me for a possibility to edit some "multiplayer-settings". Here they are !
Because I don't wanted to change the layout of the "Settings"-page I hided the button to this new page behind the little "Q-Start-Icon" in the lower left corner of the "Settings"-page. You can find more about the new page at the end of this side.
 

Copyright ã 1999-2006 by Kay-Peter Wulff